After a brief Beta test, Lair of the Clockwork God which blends gameplay between a point and click adventure with a platform from Size Five Games is now officially available on Linux.
Lair of the Clockwork God is a genuine one-off. A point-and-click adventure game and platformer rolled into one, it's an experience stuffed with offbeat humour, properly funny cultural references. Gamesoft, a game development team all the way from Sydney, has made their debut into the gaming world with the announcement of their upcoming platform-puzzler Clockwork. Clockwork takes place in a mechanical city of Watchtower where a great plague has run through the world and remaining survivors have scrambled for shelter 'within metal walls. Clockwork is a time-bending puzzle-platformer that tells the story of Atto, a lonely mechanical boy in the great city of Watchtower. Explore the city, discover its mysterious past, control time and fight terrifying boss battles. Clockwork features over 60+ hand-drawn, steampunk-inspired levels.
This is the first game they've really made official on Linux, so it's awesome to see. Not only that, Lair of the Clockwork God comes with a free prequel Visual Novel 'Devil's Kiss' too so you're getting a two-for-one here.
In Lair of the Clockwork God you switch between two characters, using their unique abilities to help each other progress through in a race-against-time effort to stop all the Apocalypses happening simultaneously. You will 'solve classic point-and-click style puzzles as Ben to create unique upgrade items for Dan, so he can jump higher, run faster and blast away at everything with a shiny new gun. Then, run and jump as Dan to unlock new areas and exciting new puzzles for Ben!'.
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Do note: the release came with one issue on Linux with resolutions. On some systems, you might see just flashing colours as it's wrongly gives a 1x1 resolution (a Unity bug). You can add '-screen-fullscreen 0' as a launch option to get around it (which gives you a window—works with any Unity game) and then change your settings—just remember to remove the launch option. Otherwise, you can manually adjust the config file found in '~/.config/unity/Size Five Games/LotCG/prefs'. From what I've seen, there's a patch coming out today to solve it. Dxo photolab 2 elite edition 2 3 3 47 cr2.
Our contributor, Cheeseness, has mentioned he's going to do a deeper article on this within a week or so with his own thoughts on it. So keep an eye out for that. From my own time spent with it, I can say it made me laugh quite quickly. The self-aware and quite self-deprecating way the game is setup is brilliant, the banter between the characters is hilarious too.
If you do know of their previous games but haven't played any, Lair of the Clockwork God is a fully standalone adventure you can just pick up and enjoy by itself.
Find Lair of the Clockwork God now on Steam. Update: and now GOG.com too.
Article taken from GamingOnLinux.com.
Clockwork 1 0 – A Time Bending Puzzle Platformer Games
(Redirected from Clockwork (Video Game))
Clockwork
Developer(s)
Gamesoft
Producer(s)
Designer(s)
Adam Pinto
Arianne Elliott
Dan Khoury
Programmer(s)
Andrew Matthews
Adam Pinto
Greg Matthews
Joel Van De Vorstenbosch
Keen Fong
Artist(s)
Aaron Bautista
Anitta Smith
Andrew Matthews
Arianne Elliott
Boramy Unn
Nichelle Nolan
Nicole Padilha
Princy Suarez
Jonathon Iskov
Tavish Cotter
Writer(s)
Daniel McMahon
Composer(s)
Thilo Schaller
Alex Coe
James Flood
Jonathan Martinez
Lionel Hobden
Platform(s)
Release
Microsoft Windows:
WW: October 10, 2016
Mac OS:
Genre(s)
Puzzle, platform
Mode(s)
Single-player
Clockwork is a puzzleplatformervideo game developed and published by Sydney, Australia based video game studio Gamesoft. The game has a steampunk theme and is set in a city in a dystopian future.
Plot[edit]
ClockworkFirestream 1 24. is set in the dystopian future city of Watchtower; As Atto you try to get by day to day, until he discovers his watch is inhabited by the spirit of a girl known as Milli. Atto decided to return Milli to her creator, and the two need to work together to get through the dangerous obstacles of Clocktower with Milli's Mysterious power to reverse time.[1]
Development[edit]
Gamesoft, a video game studio based in Parramatta, Sydney, Australia, began development of Clockwork in 2014. Vishal Gumber, the CEO of Gamesoft, said the game took two years to finish with a team of twenty five people.[2]
Reception[edit]
Reviews for the game largely praise the art and soundtrack for being beautiful and bringing the steampunk work of Clocktower to life. However, bugs in the gameplay and some confused game design in the latter part of the game have caused mixed reviews on Steam.[3]
References[edit]
Clockwork 1 0 – A Time Bending Puzzle Platformer Game Show
^'Clockwork: PC Release Date and Launch Price Announced'. Develop-online. October 4, 2016. Archived from the original on November 5, 2016. Retrieved November 5, 2016.
^Wilson, Royce (October 20, 2016). 'What does it take to make a game in Australia?'. News.com.au. Archived from the original on November 5, 2016. Retrieved November 5, 2016.